World of Rhilamar

Skipper and I have made deals, but will they be for good or ill?

After our fight with the ooze, we were able to rest for a short while. After resting we slowly made our way to the vault Ellisar told us about. I was taking the lead and rounded a corner after being told to be careful because something lurked within the next room. I went into the room and saw an open doorway, where inside several elvish skeletons where shambling around. I quickly made my way back to the party and told them what to prepare for. I was knocked down by the first two to come upon our bottleneck and I was vaguely aware of being moved out of the way. It seems the fight went well and I was stabilized and regained some health. We then approached the door of the vault and between Skipper and Ellisar they managed to make some sort of key to turn the "tumblers" of the lock. Once we entered the vault there were many bronze blades, Ellisar called them shortswords, as well as a large wooden crate with bronze bands wrapped around them. We were able to retrieve some bronze arrowheads as well. After some time with the chest Skipper asked me to break the lock. I picked up a shortsword and with a great thrust, I shattered the clasp. Within this "chest" We found several potions, two of which healed and were given to myself and Kah as well as a potion to give me the strength of a bull. We spent the rest of the day and the next tending to our wounds as well as exploring our newfound abilities. I pledged myself to Akela and to my pack. I learned of the extent of Skipper's pledge to bad wolf and though I was uncomfortable with the evil that he had sided with I knew that if I were to dissuade him or turn against him it would only make the hold stronger. He is my friend and my family, and as part of my pack, I will be there to prevent him from descending too deep. Ellisar then told us of his plan to find more vaults to further his knowledge and he asked us to join him. We all agreed, with the exception of Klaria and Ohanzee who traveled north to Highrock in order to try and get the aid of the chief and shaman of the village. With our plans decided we began to take the journey west and quickly entered the Green. We were nearing a clearing when Kah said to stop and I felt a presence I had never felt before, though it was something far eviler then I could have ever believed. The.. creature spoke to us into our minds and told us of its mission that was given by Brysgella herself. It slashed at Kah and dealt him a grievous blow. Skip managed to get behind the creature and land a hit, doing no perceivable damage. I then went up to the monster and smashed down with my club while summoning up my new power from Akela to smite this creature. I dealt it a mighty blow and I knew I had gathered its undivided attention. Ahmri, Trinian, Ingrodi, and Ellisar all attempted to damage it but to no avail. I was soon strengthened by the voice of Ahmri as well as from something mumbled by Skipper. I was able to deal the creature a devastating blow shouting " Die you foul beast!", I thought the beast dead but it had narrowly survived my attack. Trinian whispered something to Kah and he seemed to gain new strength, for when he went to attack the creature he succeeded where previously he had failed. Ahmri ended up healing my wounds, a new spell of his from the Green no doubt. After the battle, we then decided to head towards the nearest settlement so that we could prepare for the long journey ahead.

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The time I broke my arm and about died
by Skip

So the great hunt was set for today and with the hopes of earning favor with the chieftain hanging in the balance i was eager to take part.  It was to my great dismay that I discovered that my village had deemed my skills inadequate.  It was at this point a few of us got an idea to go together and after having received my father's blessing and been graced with the blessing of my ancestors me and my compatriots began our journey west.  After two days time of marching and toil we came across a clearing; in which we found a behemoth of a stag.  While we had planned to chase it into a trap it ran another way.  We chased it and dealt many a great blow before it ran off to a cave that was feeding a river.  Once inside, we found a poor raven that was trapped by a magical tree.  This was obviously was going to be a hard time.  After some finagling, we found what we had to kill was a stump and that the stump was protecting some magical birdseed orbs.  After being beat unconscious by said stump and having my arm broken it was defeated.  I awoke and for our assistance the raven offered us a feather each and said that we could call upon him.  My comrades for this great hunt and whom i share the glory with are: Ahmri the Suncaller, Gundar the Fearless, Ohanzee the Spearthrower, and Klaria the Witch. To note my valiant steed Artax was there as well.

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Great Hunt
Ohanzee

Day 1- We set out today on our journey for the Great Hunt. Upon my advice we are setting out farther than I have traveled away from the village. I was quite surprised they asked me to join in the first place, seeing as who makes up the members of our group. Though its more than likely due to Ahmri…hes a weird one, but he doesn't treat me with the same disdain that the rest of the village does. It is rather refreshing actually. My adopted parents were the last ones to show me any interest.

The day went rather smoothly. We quickened our pace to reach our target area so that we could make it back to the Village within the 5 day time limit. Klaria seemed to be exhausted after the days march; can tell she is not use to this type of outing. Wish I could make it easier on her.

 

Day 2- We woke up with no incidents in the night. After checking the stars before the sunrise we determined that todays march could be a more relaxed pace, making it easier on everyone. After I packed my gear I heard Ahmri start singing. He has a beautiful voice. As he sang the sun began to rise…I don't know if I can believe that he is the cause of it, but as he was questioned by the rest of the group he told us there has always been a Daysinger singing the sun back to us each morning. 

Half the day went by when we came upon a majestic buck. Larger than I have ever seen before. We quickly made plans to take the beast. Using magic we tricked the beast into the opening where the group was able to converge on him. it was great seeing the group in combat, and we seemed to work together rather well. Klaria used some magic that made the beasts shadow grab the bucks leg and keep it in place making it easier to surround it…something about that shadow felt comfortable…

In the rush of our group surrounding the beast I almost broke my long spear, making me cringe a little bit. The buck took off into the forest and all of us seemed to be surprised and missed the beast as it ran by. In one last attempt I ran after it and hurled one of my javelins and was relieved to see it sink into the bucks flank severely hampering him. I was able to easily follow the blood trail to a small cave entrance.

In the cave we found the body of the buck but we also found a talking Raven that seemed to be stuck by some moving tree roots. As the magic users tried to figure out a way to rescue the talking Raven (which was named a Great Spirit by Ahmri) the others and I field dressed the buck and packed it up on Skippers' horse. 

Once Ahmri and Klaria said they were ready to free the Raven, we all headed back into the cave. Klaria made her way further back into the cave only to be attacked by a moving tree stump! In its surprise attack it severely injured her and the rest of sprang into action to save her. Skipper charged forward to try to put himself in between Klaria and the stump, while Ahmri was then caught by the same branches that had ahold of the Raven. While we fought the stump, the creature grabbed onto Skipper and delivered a blow that me believe we had just lost one of our group. While entangled Ahmri was able to help us with the stump, by setting it on fire. That along with the mighty blow that Gundar dealt it we were able to defeat it. The first thing I did while the creature slowly burned away was run to Skipper to find that he was still breathing, just barely. After performing some first aide and making a splint for his broken arm, he came to and was able to walk out of the cave on his own.

While Klaria and the others tried to figure out a way to free now both the Raven and Ahmri, I decided to explore further into the cave. I found two small glowing stones in the floor, and some extremely fine obsidian shards that I collected. I called out to let the others know and Gundar came to investigate. He removed the glowing stones and handed one to me. I then handed it off to Klaria for her to inspect. While she inspected the stone, the Raven told us that if we gave it one of the stones it would be able to free Ahmri and itself. Gundar tossed the Raven the one he had and true to its word, the Raven freed itself and Ahmri.

As a gesture of thanks the Raven dropped 5 feathers telling us that if we ever need its help to hold the feather and think really hard about it, and the Raven will show up to assist us. Klaria was able to determine that the stone was used as a way to cast more magic without getting tired as quickly. I had thought to make it a present to the Chieftains daughter, but if it really helps her, Klaria can keep it.

As we settled down for the night I began to repair my long spear when Ahmri came up and offered to repair it faster. I was a bit skeptical but handed him my spear. He began singing and as I watched I could see the wear and tear of my spear repair itself. After a short time he stopped, handed me the spear, smiled, and walked away. 

I looked around our camp at the members of our group and watched as they performed their nightly routine. Could it be possible? For the first time in my life, I might have some friends.

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The hunt for glory
Gundar

Gundar was unhappy with not being chosen by the Longstorm to hunt for the village chief's daughter's 16th year. Because of this he went to his friend Skipper to gather a group of friends to earn glory for his clan and for his family. Gundar went to ask his father's advice for where to hunt, but his father was unhappy with him and said he would bring shame to the family, and the clan. Gundar left anyway with his group of friends. After two days of travel they came upon a massive Stag and they began to hunt it. Gundar went to hit the stag and was slashed with antlers bigger then he himself was. After taking a grievous wound the Stag took off. His friends followed after it while he slowly caught up. The Stag had wandered into a cave were Klaria and Ahmuri heard a strange voice cry out "Help!" We found the stag dead from bleeding out and a strange Raven spirit caught in some tree roots. The Raven told us of two "shinies" in the cave, and if we gave him one he could escape and we could keep the other for ourselves. Ahmuri agreed to help him and I began to field dress the dear with the help of Skipper and Ohanzee. While the pelt was being dried out a treestump creature attacked Klaria and Skipper. Meanwhile Ahmuri was caught by the same roots holding the Raven. Gundar's best friend Skipper fell to the tree creature and in a rage he charged the creature and pummeled it. After this he and Ohanzee found the "shinies" that the Raven mentinoned. Gundar gave one to the Raven and he freed himself and Ahmuri. After this they left the cave and settled down for the night with their bounty of over 180 pounds of stag meat, and the antlers of the mighty stag.

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The Epic of Riverrun 1
Stanza 1

The sun rose on the day so bright and clear

The chieftain’s daughter’s day was coming near

A group of heroes bring their spears in one

The hunt for glory was soon to be begun

 

Trinian Rivermoon was now of age

Her father, Kohlar, offered fame for wage

To bring back meat and honor was the goal

Their destiny in hands they could control

So listen close as this tale now unfolds

 

Heading west from Riverrun towards unknown

A woodland outcast leads, though stands alone

Ohanzee, with his spear glinting in black

He sees the trail concealed on the dirt track

 

Next, fair Klaria, learning ways of weave

That magic her heritage to retrieve

Her limbs, so clean, will now the blisters bear

To find what drives her forth from safety’s lair

 

Skipper Stoneskin seeks honor for his kin

Clothed in a cloak of warm animal skin

The young hunter will face great challenges

But in his eyes he sees that glory is his

 

A warrior who stands with club in hand

From weak to strong he wants to make a stand

Gundar Longstorm joins with a heavy heart

His father had dissuaded from the start

 

The last to come was me, the humble skald

A Daysinger, as he was then so-called

His voice will lift their spirits hanging down

As walking west they journey from the town

 

Into the wilds they take their journey far

Seeking new meat and hunting things bizarre

Until, at last, a stag so large and great

Stepped into a clearing to meet it's fate

 

To trick and tangle was the hunter's plan

Then charge and gather round the stag, each man

In pain it fled and in a shelter hid

Into a cave with wood and roots amid

 

The heroes tracked and found the gory cave

And ventured in hoping to find its grave

Within they found a corpse and raven black

In tree roots grip, its ribs about to crack

 

To free the raven was its mournful plea

To help such a creature they did agree

The magic of the cave then came to life

With roots and trees alike in fighting strife

 

Poor Skipper was then dealt a mighty blow

But, gath'ring round, they felled that woody foe

Returning magic to the sable bird

The roots entrapments removed by a word

 

The Raven gave them gift so fine and fair

A feather from its body floats in air

To ask one boon in recompence for deed

With power from the raven they had freed.

 

 

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Returning from the Hunt and Congratulations

The trip back from the hunt was going well. Our first morning, after Ahmri had sung the sun up, we found out someone had joined our camp within the night. We found out his name was Akela and was one of the great spirits, a sometime companion of Raven. He told us that he was the one that had put him in the cave to humble him. A few of us traded our Raven feathers for Wolf tokens from Akela. We made our way back to the village that day when we ran into a group of staving gnolls. I had heard tales of the beasts that roamed the north and that had attacked Highrock. I had never thought to see them this close to the village. A few of them attacked me, and I blocked the first attack and snapped his spear. The second hit me and barely scratched me. Ahmri put two of the gnolls to sleep and Ohanzee killed several. The one who attacked me fell unconscious after Klaria attacked it with something. I attacked it and crushed it's skull, killing it where it lay. After scavenging a few items from the gnolls to use as trinkets we finished our trek to the Riverrun. Upon reach Riverrun we learned that none of the other hunting parties had returned. We gave our 71 portions of meat to the cook tents to be prepared for the party. I went to speak with my father, not wanting things to be further strained between him and I. After telling him my story he said it was wrong for him to speak to me the way he had and that I would bring much honor to our family and to our clan. I spent most of the day helping out with cutting and preparing the meat, as well as gathering firewood and helping move around various items to set up for the coming festivities. Near the end of the day I learned that my uncles had returned and they congratulated me and my party on our hunt, and said the next clan hunt, they would be sure to include me. I finished out the night swapping stories with the other warriors from other clans and villages before heading back to my family's hut. On my way there I encountered (party members and talk about the information we learned as well as what we were going to do about it.)

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The Epic of Riverrun 2
Stanza 2

When from the cave our group of heroes come

And rest that night with joy and tune to hum

The hunt had been successful with largesse

The spirits giving meat and goods excess

 

The dawning sun shone rays of light so clear

A wolf spirit with human shape so near

To offer trade for Raven's pinion gift

His aid to seek when danger's coming swift

 

Thus twice blessed of watchful forest sprites

The hunters turn and place home within their sights

When walking long the path becomes distressed

A pack of gnolls, eyes hungry, chests recessed

 

The hunters turn and bring their weapons bare

To teach these beasts the meaning of warfare

The starving gnolls do fall to club and spear

With lions heart the hunters do not fear

 

Returning home to Riverrun so sweet

Their stories, feats, and trophies none can beat

But on the day the festival begins

The outcasts ear hears tell of shaman's sins

 

Brysgella, oracle of Greenwood vale

Had hatched a plot, the chieftains to derail

But, foolishly, the hunters come once more

To try and save their leaders from the gore

 

 

 

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The Existential Crisis Facing Cobblestone Pathways.

A necklace! That's what the proverbial Shaman ordered! I headed out into the wilderness. While it is true I could just take part in the hunt, but that is more for the village as a whole. And it is also true I could fashion a necklace on the hunt, but in skipping out I can focus on my work. This is far more important than to play waiting cauldron to something I do almost daily. If the chief wants food from me I will skin him a rabbit and apologize later….. Or I can skin him a rabbit then try not to make eye contact as I give it to him…. That sounds better.

Though, I do hope that Klaria and Ohanzee are alright. I know them capable and a hunt is nothing new, but I worry about them. 

I search for a few hours trying to find ideas for the necklace. I find some materials for the string rather quickly but what should be the amulet? A pretty stone is good but to find one with enough sentiment would take more than the time allotted. Unless luck was with me. I wont rule that out but there are better things I could do instead of hope….

… Bone… Of a strong animal… A noble animal…. A beautiful creature…

Perfect for the rare and radiant Lady Trinian.

I pull out my bow and begin a hunt of my own…

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Be Still My Beating Heart

The event's out on my hunt left my mind in a twist. I had no idea what to believe anymore. Then again I am not sure what to believe in the first place, other than the rare and radiant Lady Trinian. I pushed these trivial matters from my mind as I made it back to the village and set to work on the stunning Star Sapphire. I worked tirelessly on the piece and when I was done was very happy and impressed, albeit surprised, at my work. This day must be blessed.

She liked it! Oh spirits! I am not sure what to do with myself. If only I could have said something to her. Though, she deserves beautiful words that I am not sure I could give her. 

Finally, I find Ohanzee. He stood grouped with Klaria and a few others I had seen around the village, though not totally familiar with. The word smith, the strong man, and the knife master. Completely capable companions if memory tell's no lies. It was here they spoke of strange things; Tanguma seems to have some sort of plot to kill the chief? The information unclear and based on speculation. But I do trust in Ohanzee and if he says that this Brysgella is up to no good then we should put her down. We set out to investigate.

 

I awoke several hours later in a daze lying next to Lady Trinian. Not in the manner that I had hopped. A caged bird. I curse her brother as I make sure that she is alright. She nods that she is but I am not blessed enough to hear her sweet voice. I close my eyes and picture my new enemy, That woman, Tanguma, Korran. Korran! The thought of him fills me with a rage I have never felt before. How could he have taking arms against his father? The nerve! Does he not understand how precious family is! Brother, Sister…. Mother… Father… I think back to that man in the wilds… Potential… That's what he said… Wasn't it?…… My son… She said that too… Son… Who am I?

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The Epic of Riverrun 3

That fateful night they gather into one

To plan assaults against the witch's fun

They break into each plan to try and save

Brave Kholar's life from traitors and the grave

 

When to the rear of shaman's thatched hut

Ohanzee and Stoneskin, her plan to cut

Do wield a torch to set the thatch ablaze

Alas, the hut's protected from the rays

 

Klaria joins with silent hunter Kah

To search for hints of traitors secret flaw

But, hope turns to dismay and wond'ring word

The meaning of such clues is all but blurred

 

Gundar and singer seek to find the chief

To warn of traitors plot and bring relief

The wicked web so carefully they spun

Did snag Gundar from which he could not run

 

Of all the hunters plans to end the plot

Each tried and failed, it all had come to naught

Their last ditch try to save great Kholar's life

To join in battle when traitors start the strife

 

Brysgella casts her spell of tranquil grip

To bind the chiefs, and Kholar's life to rip

The scoundrel Korran spears his fathers back

For tempted pride and  pow'r his soul did black

 

The battle joins, each hunter seeks to fight

Such wicked acts that they have brought to light

Their doom'ed acts do strive against the dark

But, brightest day brings twilight, dim and stark

 

The hunters glory brought from wildlands far

Is turned to ash from traitors blade and spar

Now fallen low and beaten, blame is theirs

Brysgella snared the chieftains hearts and cares

 

The hunters, now called traitors, by the switch

Can only glare and bluster at the witch

Trapped in a cage of wood and hemp and straw

Their secret hope, Skipper, escaped her claw

 

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